Topic: |
[Annoucement]Patch Notes from December/January |
||
Patch 1.052/1.053 - Removal of Legacy code from beta - Optimization to Login path in preparation for upcoming changes. - Guild Emblems (edited) Patch 1.054 - Cleanup of some legacy systems - Trade message fixed - Updates to OpenGL errors - Handling for updating mouse pointer in outside of application resolution changes - Enabled the ability to move the Party Window. Patch 1.055 - Adjust text to be slightly more clear - Add further enhancements to improve game integrity - Add fixes for a rare case of item loss - Add fixes for overbuying items - Add fixes for a ring bug Please note, while i'm hopeful this covers all the item loss possibilities, there is chance a bug still exists. Have deployed a few more item loss examples. no new patch required for this change. Patch 1.056 - Fixes holding position and skill rendering for Aarang Nang (Thanks @clin ) - Fixes Refine chance on Rac and Aarang shileds (thanks @Artur Bylina ) Patch 1.057 will be coming shortly to fix a few more items that were added recently along with a server reboot. Patch 1.057 - Fixes items in Ancient Ruins (Level 100~120) holding and Skill animations (Thanks @clin ) Patch 1.058 - Fixes Mass heal's ability to kill - Fixes a few more rare item loss cases - Fixes Mir and Ohra damage types against monsters - Optimization to some Map loading sections - Guild Emblem Updates - Backend Performance improvements in alot of the server communications - Slight adjustment to drop rates. - Client Release Pipeline improvements Posted on: 2022-02-14 08:20:46.347 |
|||
Close This Window |